Danmaku using Phaser 3 (lesson 27 part 3): Stop & Go Bullets
COZY COZY WORLD
I am an ordinary Japanese salaryman in his 50's.
The posts are mostly about my attempts at programming which I have taken up recently to maintain logical thinking.
And a bit about my travels around the country.
Danmaku using Phaser 3 (lesson 27 part 1): Stop & Go Bullets
Danmaku using Phaser 3 (lesson 26): Regular Polygons
Danmaku using Phaser 3 (lesson 25): Bending Bullet Revisited
Danmaku using Phaser 3 (lesson 24): Revisiting NWAY
Danmaku using Phaser 3 (lesson 22): LINE
Danmaku using Phaser 3 (lesson 21): PAINT
Danmaku using Phaser 3 (step 20): Waving Bullets!
Danmaku Interlude (Part 10): Parallax Scrolling
Danmaku using Phaser 3 (lesson 19): Overtaking Bullets
Danmaku using Phaser 3 (step18): Homing Bullets
Danmaku using Phaser 3 (step 17): Intermittent Revisited
Danmaku using Phaser 3 (step 16): Bullet LifeSpan
Danmaku using Phaser 3 (step15): Spread Shot
Danmaku using Phaser 3 (step14): Multiple NWAY
Side Note: Cycling through the Danmaku Patterns
Side Note: Cleaning Up The Danmaku Code
Danmaku using Phaser 3 (step 13): Waving n-Way
Danmaku using Phaser 3 (step 12): Random Rolling N-Way
Danmaku using Phaser 3 (step10): Aiming at the Player!