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COZY COZY WORLD
I am an ordinary Japanese salaryman in his 50's.
The posts are mostly about my attempts at programming which I have taken up recently to maintain logical thinking.
And a bit about my travels around the country.
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cedarcantab
Apr 231 min read
p2 naive broadphase
var Broadphase = require('../collision/Broadphase'); module.exports = NaiveBroadphase; /** * Naive broadphase implementation. Does N^2...
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cedarcantab
Apr 213 min read
sopiro motor constranit
import { Matrix2, Vector2 } from "./math.js"; import { RigidBody } from "./rigidbody.js"; import { Settings } from "./settings.js";...
3 views0 comments
cedarcantab
Apr 213 min read
sopiro prismatic constraint
import { Joint } from "./joint.js"; import { Matrix2, Vector2 } from "./math.js"; import { RigidBody, Type } from "./rigidbody.js";...
3 views0 comments
cedarcantab
Apr 164 min read
Extending Box2D-Lite in Javascript: Support Point based SAT
Separating Axis Theorem utilising Support Points In my various implementations of the separating axis theorem for detecting collision...
26 views0 comments
cedarcantab
Apr 134 min read
verly point / stick
point class Point { /** * * @param {number} x * @param {number} y * @param {number=} vx * @param {number=} vy * @param {number=} radius...
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cedarcantab
Apr 134 min read
verly objects
entity import { v4 } from "uuid"; import Vector from "./Vector"; class Entity { /** * @param {number} iterations * @param {Verly}...
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cedarcantab
Apr 135 min read
verly main
import Mouse from "./Mouse"; /** * @class Verly * @version 1.3.0 * @author <hazru.anurag@gmail.com> */ class Verly { /** * * @param...
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cedarcantab
Apr 133 min read
p2 contact material
module.exports = Material; /** * Defines a physics material. To be used with {{#crossLink "ContactMaterial"}}{{/crossLink}}. * @class...
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cedarcantab
Apr 131 min read
p2 demo constraints
<!DOCTYPE html> <html> <head> <title>Constraints demo - p2.js physics engine</title> <script src="../build/p2.js"></script> <script...
1 view0 comments
cedarcantab
Apr 135 min read
p2 prismatic
var Constraint = require('./Constraint') , ContactEquation = require('../equations/ContactEquation') , Equation =...
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cedarcantab
Apr 133 min read
p2 example ragdoll
<!DOCTYPE html> <html> <head> <title>Ragdoll demo - p2.js physics engine</title> <script src="../build/p2.js"></script> <script...
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cedarcantab
Apr 133 min read
p2 spring
module.exports = Spring; /** * Base class for {{#crossLink "LinearSpring"}}{{/crossLink}} and {{#crossLink "RotationalSpring"}}{{/crossL...
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cedarcantab
Apr 125 min read
sopiro(js) ga
import { Vector2 } from "./math.js"; import * as Input from "./input.js"; import * as Util from "./util.js"; import { Camera } from...
1 view0 comments
cedarcantab
Apr 125 min read
sopiro(js) settings
import { gWorld } from "./game.js"; import * as Util from "./util.js"; export var GenerationShape; (function (GenerationShape) {...
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cedarcantab
Apr 122 min read
sopiro(js) island
import { Vector2 } from "./math.js"; import { Settings } from "./settings.js"; export class Island { constructor(world) { this.bodies =...
2 views0 comments
cedarcantab
Apr 121 min read
sopiro(js) edge
import { Vector2 } from "./math.js"; import * as Util from "./util.js"; export class Edge { constructor(p1, p2) { constructor(p1, p2, id1...
2 views0 comments
cedarcantab
Apr 125 min read
sopiro(js) detection
import { Circle } from "./circle.js"; import { ContactManifold } from "./contact.js"; import { Edge } from "./edge.js"; import { Vector2...
1 view0 comments
cedarcantab
Apr 126 min read
sopiro(js) contact
import { Matrix2, Vector2 } from "./math.js"; import { Settings } from "./settings.js"; import * as Util from "./util.js"; import {...
3 views0 comments
cedarcantab
Apr 121 min read
sopiro(js) nsquared
import { createAABB, detectCollisionAABB } from "./aabb.js"; //N^2 broad phase, actually (N^2 - N) / 2 export function...
1 view0 comments
cedarcantab
Apr 122 min read
sopiro(js) aabb
import { Box } from "./box.js"; import { Circle } from "./circle.js"; import { Vector2 } from "./math.js"; import { Polygon } from...
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