Box2D-Lite Walkthrough in Javascript: Generating Contact Points
COZY COZY WORLD
I am an ordinary Japanese salaryman in his 50's.
The posts are mostly about my attempts at programming which I have taken up recently to maintain logical thinking.
And a bit about my travels around the country.
Understanding 2D Physics Engines with Phaser 3, Part 19: Clipping Method
Understanding 2D Physics Engines with Phaser 3, Part 18: Collision Response with Rotation
Understanding 2D Physics Engines with Phaser 3, Part 17.1: Collision Response with Rotation
2D Raycasting using Phaser 3, Part 4
Sloped Tile Collision Detection in Phaser 3
Understanding 2D Physics Engines with Phaser 3, Part 15: SAT - Line vs Circle vs Polygon vs Capsule
Understanding 2D Physics Engines with Phaser 3, Part 14: SAT - Capsule vs Capsule
Understanding 2D Physics Engines with Phaser 3, Part 12: SAT - Polygon vs Line Collision Detection
Understanding 2D Physics Engines with Phaser 3, Part 11.1: SAT - Convex Polygon Collision Detection
Understanding 2D Physics Engines with Phaser 3, Part 9: Capsule to Capsule Collision and Resolution
Physics Simulation in Javascript: Circle to Circle Collision Resolution