Uniform Grid
COZY COZY WORLD
I am an ordinary Japanese salaryman in his 50's.
The posts are mostly about my attempts at programming which I have taken up recently to maintain logical thinking.
And a bit about my travels around the country.
Studying Box2D-Lite in Javascript, Part 10: Polygon Shape
Extending Phaser 3 Geom.Rectangle to Box2D-Lite, Part XX: Weld Joint
Extending Box2D-Lite in Javascript: Reboot
Extending Phaser 3 Geom.Rectangle to Box2D-Lite, Part XX: Pulley Joint
Extending Box2D-Lite in Javascript: Block Solver
Extending Phaser 3 Geom.Rectangle to Box2D-Lite, Part XX: Line Constraint
Extending Phaser 3 Geom.Rectangle to Box2D-Lite, Part XX: Angle Constraint
Extending Phaser 3 Geom.Rectangle to Box2D-Lite, Part XX: Max Distance Constraint
Extending Phaser 3 Geom.Rectangle to Box2D-Lite, Part XX: Motor Constraint
Extending Phaser 3 Geom.Rectangle to Box2D-Lite, Part XX: Mouse Grabber Joint [WIP]
Extending Phaser 3 Geom.Rectangle to Box2D-Lite, Part XX: Prismatic Constraint [WIP]
Marching Squares / Meta-Balls
Shapematching [WIP]
Extending Box2D-Lite in Javascript: Distance Joint
Softbody Physics [WIP]
Verlet Physics+ Circle vs Circle Collision
Verlet Physics: Convex Polygon Collisions
Box2D-Lite Walkthrough in Javascript: Warm Starting
Box2D-Lite Walkthrough in Javascript: Softening constraints