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COZY COZY WORLD
I am an ordinary Japanese salaryman in his 50's.
The posts are mostly about my attempts at programming which I have taken up recently to maintain logical thinking.
And a bit about my travels around the country.
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cedarcantab
Mar 7, 20229 min read
Understanding 2D Physics Engines with Phaser 3, Part 6: Rectangle Collision Detection & Resolution
Axis Aligned Rectangle Collision Detection and Resolution Having worked through the logic of collision detection between circles and...
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cedarcantab
Feb 15, 20225 min read
Physics Simulation in Javascript: Circle2Circle Collision Response (Bounce)
Circle vs Circle Collision Response In the previous post I covered: detecting collisions (strictly speaking, overlap) between two...
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cedarcantab
Jan 21, 20224 min read
Space Invaders in Phaser 3 (Part 15): Beginning Game Sequence & Flashing Text
In this post I look at the beginning of game sequence. Prompt Player Screen In the original game, when the game starts, the screen is...
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cedarcantab
Jan 21, 20223 min read
Space Invaders in Phaser 3 (Part 14): Typewriting Text and the End of Game
Game Over Sequence When the player is hit, and last life is lost it is game over. As soon as the player is hit, the aliens stop moving,...
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cedarcantab
Jan 15, 20229 min read
Space Invaders in Phaser 3 (Part 9): Drawing the Shields
I am sure you would be familiar with hte 4 shields in the game. The distinguishing feature is the way the shields get damaged gradually...
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cedarcantab
Jan 12, 20226 min read
Space Invaders in Phaser 3 (Part 7): Heads Up Display
Further to the previous blog, this is another simple and short one, where I document the way I created the "heads-up-display" (HUD)....
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cedarcantab
Jan 10, 202214 min read
Space Invaders in Phaser 3 (Part 5): Drawing and Moving the Invaders
Now we start getting into the guts of the game. Drawing and moving the aliens. For those who have played the actual game, the behaviour...
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cedarcantab
Jan 10, 202211 min read
Space Invaders in Phaser 3 (part 4): The Splash Screen (or at least a part of it)
The order is a bit backwards, but before I go onto documenting the guts of the game, here's a post about how I created the splash screen....
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cedarcantab
Jan 10, 20229 min read
Space Invaders in Phaser 3 (Part 3): Making the Player shoot
In the previous post I documented how I created the Space Invader' player which can move left and right by pressing the cursor keys. In...
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cedarcantab
Jan 9, 20224 min read
Space Invaders in Phaser 3 (Part 1): Structuring the Game Code
Having played the game in the arcades in my teenage years a lot, I needed to understand the game logic. There are numerous tutorials on...
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